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    Nov 2011


    Default Collection Mastering eBook 2011

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    Collection Mastering eBook 2011 | PDF | 499Mb

    1. Gahan A. - 3D Automotive Modeling. An Insiders Guide to 3D Car Modeling and Design for Games and Film

    2. Danielle Todd - Poly-Modeling with 3ds Max Thinking Outside of the Box

    3. Eddy Krygiel, Phil Read, James Vandezande - Mastering Autodesk Revit Architecture

    4. Eric Keller - Mastering Autodesk Maya

    5. Frederic I. Parke, Keith Waters - Computer Facial Animation

    6. Gahan A. - Game Art Complete All-in-One Photoshop Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques

    7. Hess R. - Tradigital Blender A CG Animatorís Guide to Applying the Classic Principles of Animation

    8. Lengyel E. - Mathematics for 3D Game Programming and Computer Graphics

    9. Luke Ahearn - 3D Game Textures - Create Professional Game Art Using Photoshop

    10. Mark Gerhard, Jeffrey Harper - Mastering Autodesk 3ds Max Design

    11. Mastering Revit Architecture

    12. Michael McKinley - Maya Studio Projects Game Environments and Props

    13. Watkins A. - Creating Games with Unity and Maya How to Develop Fun and Marketable 3D Games




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